![]() ![]() Jun Takeuchi, the head of Capcom's Division 1 stated "we had to rethink the way we make games. MT Framework was not used for the project due to its slower development tools. The reason the team did not choose a third-party engine was that "a highly generic engine developed by another company would not be appropriate" for a game like Resident Evil 7. The engine was originally designed with the game's linear nature in mind and was created to make game development more efficient. RE Engine was created in 2014, during the beginning of the development of Resident Evil 7. The engine is a successor to MT Framework, Capcom's previous engine. Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6. ![]() Deploy helicopters to rescue civilians before they become overwhelmed.RE Engine, also known as Reach for the Moon Engine, is a video game engine created by Capcom. Join in the action by raining fire from above with Mk81 and Mk82 bombs, delivered by A-10 Tank Killers! Parachute soldiers into the front lines to protect the civilians. Keep track of the people's only hope - local law enforcement, as they fight back against overwhelming odds. Zoom in and out to keep track of the infection as it spreads across the map! Watch from a high satellite view to get an overview of the infection, or zoom right in and watch as civilians run for their lives, shoot at zombies and inevitably become infected. Do you prefer old-school slow movers, or the new fast movers? Is the population armed? How well can they shoot? How many police will be on patrol? Customize your own outbreak then watch the chaos unfold. Watch a zombie outbreak unfold in real world environments, and alter the outbreak parameters to your liking.
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